Throwing is obvious at a disc golf training. But what do you do with a deck of cards? This warm-up game gets kids moving and throwing, and combines elements of skill and chance.
Supplies
- One deck of cards
- One badminton shuttle or some other throwable object that does not fly very far per team (cheap option: newspaper crumpled up and stuffed into small plastic bags, which are then tied off)
Preparations
Rules
- The shuttle must be thrown from one end of the field to the other and back. The team must alternate the thrower for each throw.
- After each round (down and back), the team receives a random playing card from the instructor’s deck.
- The team may have a maximum of 4 cards “in hand”.
- When a team has collected 4 cards, it can exchange one card after each additional round.
- The team with the highest sum of cards at the end of the game wins the game (2=2, 10=10, Jack=11, Queen=12, etc.)
- Do not put the cards given for exchange back into the deck. Otherwise the next team has a higher probability of getting a small card.
- Usually, the right moment to end the game round is after a couple of exchange rounds.
Variations
- The game can also be played with a disc, using the rules of Ultimate: you may not walk with the disc in your hand, and you must catch each throw to advance